Hanze University of Applied Sciences Groningen (2024 – Present)
Higher Education — Creative Media & Game Technologies
Junior Game Programmer & Designer — Unity · Unreal Engine 5 · C#
I'm a 20-year-old game developer from Bulgaria, currently studying Creative Media & Game Technologies at Hanze University in Groningen. I work in Unity (C#), Unreal Engine 5 (Blueprints), GameMaker (GML), and Roblox (Lua) — writing systems code one day and iterating on game feel the next.
This portfolio covers projects built both in teams and solo. If you're curious about any of the work here or want to talk game dev, feel free to get in touch.
Higher Education — Creative Media & Game Technologies
Application Programming C# — Sofia, Bulgaria
Tools and technologies I use in game development.
Gameplay systems, VR (XR Interaction Toolkit), AI, UI, and performance optimization for 2D and 3D projects.
Blueprint visual scripting, Niagara particle effects, UMG cooldown UI, and 3D puzzle logic systems.
2D gameplay programming, dialogue systems, save/load, and designing tight-feeling platformers.
Branching, pull requests, resolving conflicts, and collaborating smoothly in small teams.
VS Code, Rider, Miro, Figma — used for prototyping, planning, and team iteration.
Photoshop & Illustrator for simple assets, UI polish, and mockups.
Send me a message and I'll get back to you.